AI Insights · Timothy · July 2023
Performance of Top 5 Stickman Games on Android in Uruguay for Q2 2023
Explore the performance of the top 5 Stickman games on the Android platform in Uruguay during Q2 2023, with insights on downloads, revenue, and active user trends.
During the second quarter of 2023, the top 5 Stickman games on the Android platform in Uruguay showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the weekly metrics for these applications.
Supreme Duelist by Neron's Brother saw its weekly downloads peak in mid-April at approximately 1.5K, followed by a gradual decline to around 493 by the end of June. The weekly active users also mirrored this trend, starting at 9.8K at the end of March and dropping to about 8.5K by the end of June. Throughout the quarter, the game did not generate any revenue.
Battle Playground: War Sandbox from Great Sport Games experienced fluctuations in weekly downloads, peaking at 2.2K in early April before reducing to 802 by the end of June. The app's weekly active users increased steadily, starting at 755 in late March and reaching 7.3K by the end of June. Similar to Supreme Duelist, this game did not record any revenue during this period.
Stickman Warriors by SkySoft Studio had a consistent download rate, peaking at 1.1K in early May and tapering off to 459 by the end of June. The weekly active users also showed a decreasing trend from 5.5K at the end of March to 3.3K by the end of June. Revenue generation was absent for this game throughout the quarter.
Stick War: Legacy from Max Games Studios had a relatively stable download count, peaking at 667 in early April and declining to 372 by the end of June. The weekly active users followed a similar pattern, starting at 1.7K in late March and dropping to 1.3K by the end of June. The game saw minor revenue peaks at $26 in mid-May and $12 in late April, with no revenue recorded in other weeks.
Stick Party 234 MiniGames by PlayMax Game Studio showed a gradual increase in downloads, peaking at 878 by the end of June. The weekly active users also saw an upward trend, starting at 5.9K in late March and climbing to 7.3K by the end of the quarter. The game generated minimal revenue, with peaks of $2 in early and mid-April.
For more detailed insights and analytics, visit Sensor Tower.